Catch // Release [DGM - 125]
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Rarity:
R
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#:
125
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Creature Type or Sub Type:
Sorcery
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Rules Text Contains:
Catch
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
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Release
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
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